New Hope for Broader Collaborative Efforts in the Game Industry?
Yes, usually I am writing about how no one in the videogame industry is sharing much. This time, however, I am happy to be writing about a new collaborative effort amongst one game company. Fitingly, its the same company that back in 2003 wrote about how much they benefited from a similar sharing opportunity. The following is a quote from the original Gamedeveloper Magazine Postmortem for Ratchet and Clank:
Sharing technology with Naughty Dog. … Naughty Dog didn’t want anything from us other than a gentlemen’s agreement to share with them any improvements we made to whatever we borrowed plus any of our own technology we felt like sharing. In an industry as competitive as ours, things like this just don’t happen. (Price 2003, pp. 55-56)
So perhaps a little “gentleman’s” head nod toward Naughty Dog in all of this as well. Personally, I’m ecstatic to see this kind of thing beginning to happen. Its about time really. In their own words:
"The Industry", (co)production, intellectual property, videogames
Apologies for my tardiness, but being that I coined the name for the blog, I figure I’m allowed