Archive

Posts Tagged ‘SDK’

The NeXT Open Console? The iPhone SDK and Games

March 7th, 2008

Oh dear. XNA (and the more closed DS and PSP) might actually have a run for its money, in the form of an “open” game platform on the iPhone. Admittedly there are all sorts of less than open issues associated with the iPhone, but for $99.00 you get registered and make games for the iPhone. The same price oddly enough for full XNA tool usage on the Xbox 360.

While the development environment forces you to use Objective-C, you can use OpenGL ES and OpenAL, which is also more open than DirectX 10 on XNA. So there are some interesting aspects to this device. I’ve also heard people making jokes about it being a Wii that you can make phone calls on.

Gamasutra - Apple Unveils iPhone SDK with Spore, Monkey Ball

Using the iPhone SDK, “third party developers will be able to build native applications for the iPhone with a rich set of APIs, including programming interfaces for Core OS, Core Services, Media and Cocoa Touch technologies,” leveraging iPhone aspects such as its Multi-Touch user interface, animation technology, storage, three-axis accelerometer and geographical location technology.

Read more…

"The Industry", casual games, videogames, web2.0 , , , , , ,

Why Web Developers are Cooler than Nintendo

December 21st, 2007

This is why “the game industry” doesn’t get any better at what they do. Because there is no opportunity to share and grow. Instead everyone must homegrow every piece of technology. Web developers on the other hand? Looks like they remember those lessons about sharing momma told them. Nintendo? Did momma never sit you down and talk about sharing?

Joystiq - Unofficial Wii Opera SDK now Available

An unofficial software development kit for making Wii-compatible browser games is now open to the public, thanks in large part to the work of Daniel Gump. More than simply tracking the position of the Wii-mote cursor, the custom Javascript libraries will detect the remote’s distance from the sensor bar, the pressing of any remote buttons, and the movement of the device along the Z-axis.

The SDK can be found here.

"The Industry", (co)production, videogames, web2.0 , , , , , ,